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@ -1,184 +0,0 @@
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using BepInEx;
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using BepInEx.Logging;
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace PartIDRedirection
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{
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[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
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public class PartIDRedirectionPlugin : BaseUnityPlugin
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{
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private const string REDIRECT_CONFIG_FILENAME = "PartID.redirects.cfg";
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internal static Dictionary<string, string> IdentifierMappings { get; private set; }
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internal static ManualLogSource PluginLogger { get; private set; }
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private void Awake()
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{
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PluginLogger = Logger;
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string configFilePath = Path.Combine(Paths.ConfigPath, REDIRECT_CONFIG_FILENAME);
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IdentifierMappings = LoadRedirectMappings(configFilePath);
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Logger.LogInfo($"Loaded {IdentifierMappings.Count} PartID redirect(s) from: {configFilePath}");
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try
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{
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Harmony harmony = new Harmony(PluginInfo.PLUGIN_GUID);
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harmony.PatchAll(typeof(PartsDatabasePatch));
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harmony.PatchAll(typeof(PartInstancePatch));
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Logger.LogInfo("Successfully patched PartsDatabase.GetDesc method");
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}
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catch (Exception ex)
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{
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Logger.LogError($"Failed to apply Harmony patches: {ex}");
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}
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}
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private static Dictionary<string, string> LoadRedirectMappings(string filePath)
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{
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var mappings = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
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if (!File.Exists(filePath))
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{
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PluginLogger?.LogWarning($"Redirect configuration file not found: {filePath}");
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return mappings;
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}
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try
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{
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string[] lines = File.ReadAllLines(filePath);
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int lineNumber = 0;
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foreach (string rawLine in lines)
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{
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lineNumber++;
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string line = rawLine.Trim();
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if (string.IsNullOrEmpty(line) || line.StartsWith("#"))
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continue;
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int separatorIndex = line.IndexOf('=');
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if (separatorIndex <= 0 || separatorIndex >= line.Length - 1)
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{
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PluginLogger?.LogWarning($"Invalid format at line {lineNumber}: {line}");
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continue;
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}
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string oldID = line.Substring(0, separatorIndex).Trim();
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string newID = line.Substring(separatorIndex + 1).Trim();
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if (string.IsNullOrEmpty(oldID) || string.IsNullOrEmpty(newID))
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{
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PluginLogger?.LogWarning($"Empty ID at line {lineNumber}: {line}");
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continue;
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}
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if (mappings.ContainsKey(oldID))
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{
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PluginLogger?.LogWarning($"Duplicate mapping for '{oldID}' at line {lineNumber}. Using latest definition.");
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}
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mappings[oldID] = newID;
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}
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PluginLogger?.LogInfo($"Successfully parsed {mappings.Count} redirect mapping(s)");
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}
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catch (Exception ex)
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{
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PluginLogger?.LogError($"Error reading redirect file: {ex.Message}");
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}
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return mappings;
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}
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}
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internal static class PluginInfo
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{
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public const string PLUGIN_GUID = "com.anonymus637.partidredirection";
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public const string PLUGIN_NAME = "PartID Redirection";
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public const string PLUGIN_VERSION = "1.0.0";
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}
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[HarmonyPatch(typeof(PartsDatabase))]
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internal static class PartsDatabasePatch
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{
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[HarmonyPatch("GetDesc", new Type[] { typeof(string), typeof(GetString) })]
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[HarmonyPrefix]
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private static void GetDescPrefix(ref string partName)
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{
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RedirectPartName(ref partName);
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}
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[HarmonyPatch("GetPartDescription")]
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[HarmonyPrefix]
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private static void GetPartDescriptionPrefix(ref string partName)
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{
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RedirectPartName(ref partName);
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}
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private static void RedirectPartName(ref string partName)
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{
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if (string.IsNullOrEmpty(partName))
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return;
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string cleanPartName = partName;
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int newlineIndex = partName.IndexOfAny(new char[] { '\n', '\r' });
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if (newlineIndex > 0)
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{
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cleanPartName = partName.Substring(0, newlineIndex).Trim();
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}
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if (PartIDRedirectionPlugin.IdentifierMappings.TryGetValue(cleanPartName, out string redirectedIdentifier))
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{
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PartIDRedirectionPlugin.PluginLogger?.LogInfo(
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$"Redirecting part identifier: '{cleanPartName}' → '{redirectedIdentifier}'"
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);
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if (newlineIndex > 0)
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{
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partName = redirectedIdentifier + partName.Substring(newlineIndex);
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}
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else
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{
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partName = redirectedIdentifier;
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}
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}
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}
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}
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[HarmonyPatch(typeof(PartInstance))]
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internal static class PartInstancePatch
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{
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[HarmonyPatch("name", MethodType.Getter)]
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[HarmonyPostfix]
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private static void NameGetterPostfix(PartInstance __instance, ref string __result)
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{
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if (string.IsNullOrEmpty(__result))
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return;
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string cleanPartName = __result;
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int newlineIndex = __result.IndexOfAny(new char[] { '\n', '\r' });
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if (newlineIndex > 0)
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{
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cleanPartName = __result.Substring(0, newlineIndex).Trim();
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}
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if (PartIDRedirectionPlugin.IdentifierMappings.TryGetValue(cleanPartName, out string redirectedIdentifier))
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{
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if (newlineIndex > 0)
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{
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__result = redirectedIdentifier + __result.Substring(newlineIndex);
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}
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else
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{
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__result = redirectedIdentifier;
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}
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}
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}
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}
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}
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@ -1,16 +0,0 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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[assembly: AssemblyTitle("PartID Redirection Plugin")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("PartID Redirection Plugin")]
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[assembly: AssemblyCopyright("Copyright © 2026 by anonymus637")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: Guid("9c7cfc83-908f-49f8-86a7-5e16fe6898f3")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -34,7 +34,7 @@ This plugin maintains backward compatibility with legacy save files and configur
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### Step 2: Install PartID Redirection Plugin
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1. Download the latest release of [PartID.Redirection.Plugin](https://git.fabian133.com/anonymus637/PartID.Redirection.Plugin/releases)
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1. Download the latest release of [PartID.Redirection.Plugin]()
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2. Copy the DLL file to: `<Game Directory>/BepInEx/plugins/`
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3. Copy `PartID_Redirects.cfg` to: `<Game Directory>/BepInEx/config/`
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4. Launch the game
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